MyLeoNes™

Run a playtest — Game Designer · Pretender

Mia, a fictional 10-year-old, is testing your new level at Pixel Orchard. After two minutes she's stuck at the same wall and getting annoyed. Learn what's wrong with the level, without blaming the player.

Decisions · ~4 min

Your role

You're the designer watching the playtest (in this game).

Your goal

Learn what's wrong with the level, without blaming the player.

What you know

Limits

Success looks like

Skills you used

In real life

Studios run many playtests with people who have never seen the game. Designers record where players look, hesitate and get stuck, then change the design.

Game Designer

Invent rules and levels that are fun and fair.

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