MyLeoNes™

Everyone quits at level 4 — Game Designer · Pretender

Playtest data from your fictional game shows 70% of players quit at level 4. Decide what to do. Keep the challenge, lose the frustration.

Decisions · ~3 min

Your role

You're the game designer (in this game).

Your goal

Keep the challenge, lose the frustration.

What you know

Limits

Success looks like

Skills you used

In real life

Game designers use playtests and analytics to find difficulty spikes. Good games teach one idea at a time and offer accessibility and assist options.

Game Designer

Invent rules and levels that are fun and fair.

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Keep exploring

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