Fun and fair, or frustrating? — Game Designer · Pretender
The Pixel Orchard team has a list of design ideas for a new game for ages 8 and up. You review them before the next build. Sort each idea: fun and fair, or frustrating and unfair?
Sort into groups · ~4 min
Your role
You're the lead game designer (in this game).
Your goal
Sort each idea: fun and fair, or frustrating and unfair?
What you know
- Players include colour-blind kids, players who can't use both hands easily, and beginners.
Limits
- The game must respect players' time and money.
Success looks like
- Accessible — You picked ideas that let more people play.
- Fair challenge — Hard parts are hard, but never cheap.
- Respect — You protected players' time and money.
Skills you used
- Empathy — Understanding how others feel.
- Fairness — Applying rules the same way for everyone.
In real life
Many studios follow accessibility guidelines and test with disabled players. Some countries also limit how games can ask children for money.
Game Designer
Invent rules and levels that are fun and fair.
Explore next
- Software Developer — Build the apps and tools people use every day.
- Architect & Urban Planner — Design buildings and streets people love to live in.
- Teacher — Help others understand — and check that they did.
Keep exploring
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