MyLeoNes™

48-hour game jam — Game Designer · Pretender

Your fictional team enters a 48-hour game jam. You have 12 blocks of work time to share between programming, art, sound, playtesting and rest. Finish a playable, fun game without burning out.

Share a budget · ~4 min

Your role

You're the team's game designer (in this game).

Your goal

Finish a playable, fun game without burning out.

What you know

Limits

Success looks like

Skills you used

In real life

Game jams like the Global Game Jam challenge teams to make a game in 48 hours; experienced jammers keep the scope small, test early and still sleep.

Game Designer

Invent rules and levels that are fun and fair.

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