Glassmakers — The Makers of Our World
Sand and heat become windows, lenses and lab glass. The Makers of Our World game on MyLeoNes for ages 7–17; invented stories, crafts learned safely.
missions
From sand to glass
Welcome to the Glasshouse of Embergate. Apprentice, can you tell how plain sand becomes glass?
Why glass is clear
A visitor to the Glasshouse asks you three big questions. Help her understand glass.
Shape it, then cool it slowly
Master Rowan shows a vase being made at the Embergate furnace. Put the shaping and cooling in order.
Where glass gets its colour
The Embergate workshop wall shows blue, green and ruby glass. Which ideas about colour are true?
Lenses and windows
The Glasshouse shop sells spectacles, microscopes and window panes. Sort what each glass object does.
Recycling and broken glass
A jar slips and shatters in the Glasshouse kitchen. Spot what is not right in this scene.
- Weavers — From thread to cloth: patterns, looms and clothing for everyone.
- Smiths — Turn raw materials into powerful tools.
- Carpenters — Shape wood into homes, bridges and furniture.
- Potters — Clay, fire and the first containers of civilisation.
- Farmers — Seeds, seasons and the food that feeds the world.
- Glassmakers — Sand and heat become windows, lenses and lab glass.
- Shipbuilders — Build vessels that carry people and goods across seas.
- Watchmakers — Tiny gears, springs and the art of measuring time.
The guild stories are invented, to learn from. Fire, heat, blades and tools are only for trained adults: learn these crafts with a trained adult, never at home. Nothing about you is collected; progress stays on this device.
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