Check the school plan — Architect & Urban Planner · Pretender
A junior colleague wrote notes describing the plan of a fictional new primary school. You review them before they go to the council. Spot the 3 problems for safety, access and light.
Spot the issues · ~3 min
Your role
You're the lead architect (in this game).
Your goal
Spot the 3 problems for safety, access and light.
What you know
- Classrooms need at least two ways out in a fire, step-free access and good daylight.
Limits
- Rules vary by country; here we use simple general principles.
Success looks like
- Escape routes — You caught the single exit.
- Step-free — You caught the steps-only entrance.
- Daylight — You caught the windowless classroom.
Skills you used
- Vigilance — Noticing warning signs early.
- Responsibility — Knowing when to act and when to ask for help.
In real life
Architects check designs against building codes for fire safety, accessibility and daylight before they are submitted for planning permission.
Architect & Urban Planner
Design buildings and streets people love to live in.
Explore next
- Environmental Engineer — Keep water, air and energy clean for everyone.
- Project Manager — Lead a team from idea to finished project.
- Game Designer — Invent rules and levels that are fun and fair.
Keep exploring
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