The client's dream house — Architect & Urban Planner · Pretender
A fictional family asks you to design a house with a huge glass wall facing south, three floors, and no lift. Grandma, who uses a wheelchair, will live with them. Respect the dream while making it work for everyone.
Decisions · ~4 min
Your role
You're the architect (in this game).
Your goal
Respect the dream while making it work for everyone.
What you know
- Big south-facing glass can overheat in summer without shading.
Limits
- Budget is limited and building rules apply.
Success looks like
- Accessible — Grandma can live fully in the house.
- Comfort — Light without overheating.
- Listens — The family still loves the design.
Skills you used
- Empathy — Understanding how others feel.
- Fairness — Applying rules the same way for everyone.
In real life
Architects balance clients' wishes with accessibility, climate, budget and building rules, using passive design such as overhangs and shading to save energy.
Architect & Urban Planner
Design buildings and streets people love to live in.
Explore next
- Environmental Engineer — Keep water, air and energy clean for everyone.
- Project Manager — Lead a team from idea to finished project.
- Game Designer — Invent rules and levels that are fun and fair.
Keep exploring
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